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| General Discussion The figurative and literal heart of Hellgate Guru, this general forum is for all things related to Hellgate: London that aren't covered by another section of the Sanctuary. The Atrium. |
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Death is coming
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Join Date: Sep 2005
Location: IL, USA
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Re: Questiions for those that played yesterday -
Thursday, May 17, 2007
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animations are great. there's a great number of them, and they look very attractive. can't say which are new, and which are old. a lot has been added to the game recently. the game has improved dramatically since my last visit in October. ![]() |
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Death is coming
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Join Date: Sep 2005
Location: IL, USA
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Re: Questiions for those that played yesterday -
Thursday, May 17, 2007
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leveling is pretty damn fast, so you don't have to worry about wasting hours upon hours if something doesn't work out for you. get the character to level 10, if you don't like what you have, start over. it's simple and VERY FAST! didn't really experience any 'rank' system. so i can't comment on that. Quote:
and yes! really amazing! i was like.. wow, he's kicking my ass, but he looks so damn cool! ![]() |
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Join Date: Jul 2006
Location: Here.
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Re: Questiions for those that played yesterday -
Thursday, May 17, 2007
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And if the leveling is appreciably fast early on, I have a related question: how long before you reach the infamous leveling plateau? The Mountain Man
"lol you got flagshipped" -suprdupr |
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Guilds Team Advocate
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Join Date: Mar 2006
Location: Tampa, FL
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Re: Questiions for those that played yesterday -
Thursday, May 17, 2007
I played multi at first with KrazyKaution, Laughing God, and Scapes. We did that for about an hour or so and I made it to level 3. After moving to single player, I made it to level 9 in about 3 hours.
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Death is coming
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Join Date: Sep 2005
Location: IL, USA
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Re: Questiions for those that played yesterday -
Thursday, May 17, 2007
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there's a whole lot of zones, and they're quite large. they get bigger as you go, too. some of them are also very complex, with multiple levels. there's some balance, but not a lot. Tayler was nerfing skills as we play, because some of them were just ridiculously overpowered Quote:
i don't know about others, but you could more or less finish act 1 and move onto the act2 without a problem. so we're looking at about level 12 character, more or less. again, so people, might wanted to try all classes, and not have enough time to get to act 2. same with money, the further you go, the more money you collect. at this stage i don't think it would be fair for me to say, that one build is better then other, because simply there's no balance yet. however, the game is designed in the way that, if you focus on only one skill tree, it might work for you early on, but you'll have a hell of a time as you progress. so you have to compromise on your choices. and find the optimal build that suits your gamestyle. and it isn't hard to do, because each class offers a wide range of variety in skills. so i guess, unlike diablo, every skill here is important and complementary to one another. it feels great. didn't see any. but there is crafting of sort Quote:
will reply to questions on pare 4 next ![]() |
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