View Full Version : Your first Evoker builds
Sp3tSnAz
Monday, October 22, 2007, 10:37 AM
Going to start a thread on this so we have a general location for it and will update the first post with various build ideas.
Basically use the skill calculator that Bladi made for now, post a link to what you made, and write a small explanation to why you are going to use this as your build.
http://hellgate.ingame.de/skilltree/evoker/ - Skill Calculator
Also would be helpful if you add a small description of the build so if I link them in the first post it gives a small summary of it. eg. "AOE Tank" or "Single Target Paper Tank" and so on... If you want to think of a class name feel free to do that too :)
I will list the builds in this first post, and will explain my build in the second post:
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Builds:
"Hellfire Phaser (http://www.hellgateguru.com/forum/showpost.php?p=152004&postcount=2) - Single Target DPS, with AOE crowd control" - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0320070002000030a20000a00a00 - By Sp3tSnAz
"Lihanna's Build (http://www.hellgateguru.com/forum/showpost.php?p=152021&postcount=7)" - Good for parties and solo play - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03271730013a0030007000000110 - By Lihanna
"The AOE Kiter (http://www.hellgateguru.com/forum/showpost.php?p=152031&postcount=10)" -With some anti boss stuffs! - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=4322070002000030400060600a00 - By Weider
"Blinky (http://www.hellgateguru.com/forum/showpost.php?p=152378&postcount=13)" -Evader with both AOE and Single DPS - http://hellgate.ingame.de/skilltree/evoker/?l=49&s=002001000a4000001a6000a00040 - By stormc
"The Tempest (http://www.hellgateguru.com/forum/showpost.php?p=152416&postcount=14)" - Group helpful Tempest User - http://hellgate.ingame.de/skilltree/evoker/?l=49&s=102127000230100071a000a00010 - By JanuZ
"Zapping Venom (http://www.hellgateguru.com/forum/showpost.php?p=152981&postcount=16)" - Lightning/Poison build - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=a000010000300000a0500000a0a0 - By dewd
"Grim Reaper (http://www.hellgateguru.com/forum/showpost.php?p=152981&postcount=16)" - Death And Decay Themed - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=000001320003000a000a000aa000 - By dewd
"Ghost Evoker (http://www.hellgateguru.com/forum/showthread.php?t=7399)" - You cannot hit what you cannot catch - http://www.hellgateguru.com/forum/showthread.php?t=7399 - By Virus
"blood-doll's build (http://www.hellgateguru.com/forum/showpost.php?p=153494&postcount=20)" - midrange shards and hellfire build - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0321013211010099950000001100 - By blood-doll
"The Shotgun (http://www.hellgateguru.com/forum/showpost.php?p=153770&postcount=23)" - Short Range Power Build - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0a0021a200a0100a010000000000 - By Jeff 2006
"Venomous Lash Build (http://www.hellgateguru.com/forum/showpost.php?p=154704&postcount=26)" - Lashy, Venomy Goodness Galore - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0020210719005009500000080000 - By Ratero
"The Firebrand (http://www.hellgateguru.com/forum/showpost.php?p=156461&postcount=32)" - The Evoker with every range covered - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0a4111001a0000a0a00000100000 - By Craq
"Static Annihilator (http://www.hellgateguru.com/forum/showpost.php?p=155026&postcount=30)" - Anchored Nuker - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0002010200300005a1a0100040a0 - By jackdupp
"Toxic Shock (http://hellgateguru.com/forum/showthread.php?t=9654)" - 'Themed Lightning/Poison Nuker' - http://hellgateguru.com/forum/showthread.php?t=9654 - By NN666
Sp3tSnAz
Monday, October 22, 2007, 10:44 AM
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0320070002000030a20000a00a00
Ok my build essentially is the whole idea of being very useful with a party of two, especially with some sort of tank like a Guardian. However it should also be able to solo based on the level 30 fire spell that it gets.
The whole idea behind it is that Spectral Lash, which currently deals massive damage to single targets is going to be your main boss killer. In the skill calculator when you level it, all you obtain is increased range, which you don't really need. Twenty metres is plenty. The Lash mastery is levelled to increase it's damage. Combined, they also phase the monster which means it does less damage and also takes twice as much.
Now onto the fire tree. The level 30 skill we haven't seen yet, but from what I can tell it's some sort of AOE big fire burning attack. So lets say it's like a fire wall damage over time type skill. What you would do is use that to kill all the small monsters while concentrating on the big ones with the Spectral Lash.
When fighting bosses the spectral lash would also be used to phase the monster, cast Hellfire under it, and while it's on cooldown, keep using the lash. Combined they should pull huge damage especially if the monster ignites.
The concentrate damage stance would be used when downing bosses while a tank takes care of the boss so you could stay back. Blink would be your teleport type skill, while maxing dual wielding would be done to reduce your need for willpower and put a lot of your attributes into stamina so you can survive at least a bit.
----------------
Tweaks to the build:
There is 1 extra skill point which instead of level 2 blink could be used for mana drain.
If the lash when levelled actually increases damage, no points are put into blink and 6 points from dual focus are moved to the lash.
weyder
Monday, October 22, 2007, 11:06 AM
can anyone post up a good lightning/spectral build. tried myself but the descriptions gives me no idea what they do... your hellfire phaser looked good thought about using it but was no points in a healing spell?
Sp3tSnAz
Monday, October 22, 2007, 11:10 AM
Yeah Im mainly planning on playing with a Guardian friend though, so his auras can heal me :p
Also potions seem to suffice me in beta, but who knows about later in the game... Im just hoping that the fire spell will pull enough damage that I won't get hit a lot ;)
weyder
Monday, October 22, 2007, 11:12 AM
is it okay at soloing?
Sp3tSnAz
Monday, October 22, 2007, 11:14 AM
Well with spectral lash it was doable up to 22...
However I don't know about the fire spell yet as Ive never seen it...
My reliance is on it being able to crowd control to kill all the small stuff that swamps you in groups cos thats what I have trouble with... But the level 1 fire spell is really good for that, Im just hoping the level 30 one will be just as good :)
Lihanna
Monday, October 22, 2007, 11:15 AM
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=13030730003a0030806000000110
Is something I've been working with lately with the skill calculator
It has the same premise with the ability to aid in parties and solo at will. The idea for this build is to stun them with bone skills if they get too close or keep them there long enough for the aoe effects of the lightening/fire skills to get their full effects. Using Hellfire and Tempest for the aoe while using Firestorm/Demonspine/Arc Legion for a single target damage. I only invested 1 point into each end tier because for hellfire I didn't really see a big return for the skill points and for Arc legion it just increases the range the more skill points you invest into it.
Brom's curse to keep player's hp up since everything should be dying in mass from the aoes. I like having Fear just in case things start hitting the fan and you need to regroup yourself for a second to drink that quick mana pot or hp pot.
Dual focusing, like I said in the past it doesn't sound like much but it really helps for putting on that legendary focus you just found or dual wielding 2 legendary focii.
Concentrate damge: Well more damage is always good!
Sp3tSnAz
Monday, October 22, 2007, 11:26 AM
because for hellfire I didn't really see a big return for the skill points
Do we actually know wat the return is btw?
Lihanna
Monday, October 22, 2007, 11:28 AM
If the skill calculator is correct then it looks like it lessens the mana cost from 111 to 109 from rank 1 to 2. The more I invested into it, looks like it's -2 mana for every skill point invested into it but the damage stays the same.
weyder
Monday, October 22, 2007, 11:29 AM
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=4322070002000030400060600a00
``the aoe kiter`` with some anti boss stuffs!
the idea is to always remain stationary to be able to use concentrate damage. how to: when u got a horde of demons following you stay still and use the hellfire under you and when you got low on hp... fear!!!! and use afterlife on those who wasent lucky enough to survive and keep that up...
Sp3tSnAz
Monday, October 22, 2007, 12:53 PM
If the skill calculator is correct then it looks like it lessens the mana cost from 111 to 109 from rank 1 to 2. The more I invested into it, looks like it's -2 mana for every skill point invested into it but the damage stays the same.
Ah it's not correct...
It's just showing what we know so far I think, because we haven't actually seen that skill yet...
So Im pretty sure it has some other variable from what I remember from somewhere... but if it doesnt then yeah, no point levelling it past 1
Lihanna
Monday, October 22, 2007, 03:10 PM
Yeah but the skill calculator is our only somewhat accurate source of the skill trees, shame that I didn't get a invite for acts 4 and 5 so I can look at the skill trees more in depth myself.
stormc
Tuesday, October 23, 2007, 02:51 AM
Mine is the subset version of Virus's Light Ghost built.
We will call it the Blinky
http://hellgate.ingame.de/skilltree/evoker/?l=49&s=002001000a4000001a6000a00040
Basically its Blink to evade , spectre lash for single point attack (this is going to get nerf so bad...)
Lightning field for mid range AOE
Tempest for Short range AOE
Arc Legion for short range and mobs that are immune/resistent to spectre.
JanuZ
Tuesday, October 23, 2007, 04:49 AM
http://hellgate.ingame.de/skilltree/evoker/?l=49&s=102127000230100071a000a00010
This is the build i am currently planning on using. Haven't played in the beta yet so haven't seen any of the skills first hand yet so still allot of change may happen to the build from now until release.
The main thought was to use Tempest as main attack and then use Spectral Lash as single target damage while the Tempest does its thing. Arc Legion is their just to have a secondary attack against targets immune or heavily resistant to Spectral Lash, while Brom's Curse, Drain Power and Drain Life are their to improve solo viability and Brom's looks like a nice ability to help the group. Will use Concentrate damage when ever I have the possibility to stand still and cast. Lastly fear and blink are their as oh shit gotta run buttons.
Bloodburner
Tuesday, October 23, 2007, 11:16 PM
This skill tree is in english, if it would help you figure things out. it seems to be a bit broken, but all the descriptions are in english at least. http://www.flagshipforums.com/Hellgate/Evoker.php#
dewd
Wednesday, October 24, 2007, 12:34 AM
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=a000010000300000a0500000a0a0
Chose lightning because it's usually the most spectacular. Also went with the curse, because curses are fun.
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=000001320003000a000a000aa000
Second build is death and decay themed. :eek:
Sp3tSnAz
Wednesday, October 24, 2007, 04:06 AM
Hope u don't mind, I made names up for all your classes ;)
Virus
Wednesday, October 24, 2007, 04:40 AM
Hellfire's returns are all speculation. Keep in mind the Skill Calculator is still assuming things, such as the 10/10 Blink is actually 4.5 second cool down rather than the labeled 1 second.
My first build was my Ghost. Then another Ghost. Then another. Then another. I've gone through 7-8 lvl 22 Ghost-builds, improving them each and every time..
I post the guide on here recently.
EDIT: oh and btw putting points into skills do not increase the damage. The only thing that'll increase the damage is different focus weapons.
Sp3tSnAz
Wednesday, October 24, 2007, 05:08 AM
Ya, that's why Im hoping Hellfire has some sort of ignite chance or more AOE...
I'll link your guide to the top of this thread eventually if that's cool so there is a collection of all the various builds eventually in 1 place...
I'll sticky this thread once there is more actual builds too
blood-doll
Wednesday, October 24, 2007, 07:33 PM
Hellfire's returns are all speculation. Keep in mind the Skill Calculator is still assuming things, such as the 10/10 Blink is actually 4.5 second cool down rather than the labeled 1 second.
4.3 aaaactually
hi :mrgreen:
my first will be something like this (http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0321013211010099950000001100)
mostly because i loves shards and also to test spectral curse, venom armor and hellfire
if spectral curse rocks i might go light on flameshards and max spectral curse instead..and if i'm getting my ass kicked on a routine basis my first change will be to max boneshards instead of flameshards (though i do love flameshards so i'm hoping this works out)
this build is really in the fray of everything with all the skills being 20m or less; so i'm not sure how great it will work on normal much less nm, hell, or elite modes (and eventually i'll play hc exclusively) but that's why it's my first build to test such things -_-
venom armor i mostly want to see how the armor value scales at level 50 (there's been speculation that it will be negligable) but i've always liked it
for gear i'm gonna use rate of use gear to attempt to get blink and boneshards (both at around 8 seconds cooldown at those skill levels) to a semi-spammable level
edit: also if hellfire is really fun to use (like if you can have multiple meteors going at once basically having it rain meteors around) then i'll also change my gear to be minus evocation skill cost change skills in that i'll drop flameshards and max boneshards
basically if hellfire is cool i'll redesign to use it as primary skill and max boneshards to stun things into staying put better
blood-doll
Wednesday, October 24, 2007, 08:31 PM
oops double post
btw if you name my build name it uh wreeeedlenisheewmongolaught :mrgreen:
Virus
Thursday, October 25, 2007, 07:48 AM
lol blood doll in time you shall replace me permanately...
And go for it.. th Ghost Evoker Guide is a reference for anybody... just ask permission before it goes on a different site, later tonight I'll give you guys the updated version.
Jeff2006
Thursday, October 25, 2007, 08:48 AM
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0a0021a200a0100a010000000000
The Shotgun. use venom armor for more shield ability, because really and truly this is an upclose cabbie. you draw them in with LF, doing some aoe damage.. the bonespike for stun as they get closer, run up and firestorm them to death. if things get hairy word of fear to clear out some moving room, and or blink away. have drainlife/power as a back up since you can drain so much life from so many people its crazy. havent tried out the new drain life though.
blood-doll
Friday, October 26, 2007, 01:39 AM
lol blood doll in time you shall replace me permanately...
And go for it.. th Ghost Evoker Guide is a reference for anybody... just ask permission before it goes on a different site, later tonight I'll give you guys the updated version.
omg was just saying hi ><
don't go anywhere :(
Sp3tSnAz
Friday, October 26, 2007, 04:39 AM
Gonna update the first post with all the builds in a sec too and sticky this topic :)
Ratero
Friday, October 26, 2007, 03:31 PM
This is my Venomous Lash Build (http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0020210719005009500000080000)
Ratero.
Craq
Friday, October 26, 2007, 04:45 PM
Hi everyone, I thought this might be worth experimenting with , ive named it "The Firebrand" :P
Basically what ive tried to do is have most range situations covered with the premise of max dps for those ranges , as well as a fear (incase things get hairy at close range) & broms (I think with 14 flameshards being let loose effecting 6 targets that would be well worth the 1 point investment), the only real downside i can think of with this could be the power cost of these attacks seems fairly high.
what do you guys think?
I havent played the Evoker , so i havent been able to start building this yet
anyway constructive critique plse :)
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=1a2111001a0000a0a10000100000
blood-doll
Friday, October 26, 2007, 08:12 PM
Hi everyone, I thought this might be worth experimenting with , ive named it "The Firebrand" :P
Basically what ive tried to do is have most range situations covered with the premise of max dps for those ranges , as well as a fear (incase things get hairy at close range) & broms (I think with 14 flameshards being let loose effecting 6 targets that would be well worth the 1 point investment), the only real downside i can think of with this could be the power cost of these attacks seems fairly high.
what do you guys think?
I havent played the Evoker , so i havent been able to start building this yet
anyway constructive critique plse :)
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=1a2111001a0000a0a10000100000
seems good you're pretty evenly split between ranges.. an 8m one 20m one and 45m one which might be good you can have an attack for any range sitation but you're also not specializing in any range.. having blink with just 1 point in it means that you wont be able to pick how far you are from mobs very well so maybe it's good that you're equipped to deal with any.
i don't know how it will be past 22 so build is a good starting off place.
one thing i'd do for sure is drop that point in word of fear; it's not gonna work on mobs around your level unless you max it or near max it.
Craq
Friday, October 26, 2007, 08:47 PM
hey thnx for the reply , yea i still have no real clue how im going to play atm so im just guessing builds , once i begin playing i guess ill have more of an idea
jackdupp
Friday, October 26, 2007, 11:00 PM
Static Annihilator - Team DPS
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0002010200300005a1a0100040a0
The annihilator starts out with bringing up venom armor for his safety, followed by broms curse to keep melees alive and then up spectral curse for effect.
After which, assuming the cabalist isn't surrounded by enemies (in which case he should obviously blink), he should bring up concentrate damage, bring in a tempest, then proceed to destroy with arc legion. Lightning field is probably a cheaper solution against single targets.
Depending on how things are going, the cabalist should bring back up broms curse and refresh spectral curse.
Afterlife is simply for end battles / emergency heal.
I have not factored in power costs. While tempest is good on mana, I have not much idea about the ability to continuously use arc legion or being able to bring broms/spectral curse back up.
Sp3tSnAz
Saturday, October 27, 2007, 03:00 AM
Btw, if you don't like the descriptions of your builds PM me new ones :p
As I cbf takin too much time to think of them :p
Craq
Sunday, October 28, 2007, 02:15 AM
seems good you're pretty evenly split between ranges.. an 8m one 20m one and 45m one which might be good you can have an attack for any range sitation but you're also not specializing in any range.. having blink with just 1 point in it means that you wont be able to pick how far you are from mobs very well so maybe it's good that you're equipped to deal with any.
i don't know how it will be past 22 so build is a good starting off place.
one thing i'd do for sure is drop that point in word of fear; it's not gonna work on mobs around your level unless you max it or near max it.
Behold : Firebrand re-worked & slightly tweaked ;)
from what ive seen on the vid's ive looked at & the demo played (boo @ no evoker in the demo :() is that you seem to be having to deal with creeps from all ranges from summoner types that spawn creeps right at your feet from range & intermediate packs charging you etc , is why ive chosen to TRY to make this build a long med & close bomb anyway...im relying on concentrate dmg to help "soften" enemies from long to mid , & make them cake to melt up close gotta love that sprint :),anyway since i havent played the Evoker , i really have no idea what to expect (& lets face it , isnt that half the fun with experimenting builds?)
...re allocated 2 skill points into spectral bolt that i had in blink & wo fear basically to net an extra 400% phase attack strength. the tricky part im thinking is the "allocation path" to lvl 50 & what i mean by that is whats going to net the best possible point investment return , but ill work it out
Check it out here ---------->http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0a4111001a0000a0a00000100000
ill try it out soon enough i guess , cant wait
Virus
Sunday, October 28, 2007, 07:25 PM
Alrighty Craq. You're welcome to take my advice as critical or as non-critical as you'd like. This is solely from my experience as well.
FlameShards out performs Firestorm hands down, especially in the mana drain department. I'd drop this unless you were planning on using this as a boss killer or something... Also... extra 2 points into SBolt seems contradictary with maxing Shards... I just dont want you to waste points then end up using a different skill anyway.
Now. Since they added a blue fog of war, I dont think you'll need 10/10 Lash, try 8/10 because you'll be able to see that far outdoors (39m) With these extra points, you may retake Blink, add in WoF or pick up Hellfire or a different skill tree.
Good Luck, nice to see improvements.
Craq
Monday, October 29, 2007, 02:26 AM
Alrighty Craq. You're welcome to take my advice as critical or as non-critical as you'd like. This is solely from my experience as well.
FlameShards out performs Firestorm hands down, especially in the mana drain department. I'd drop this unless you were planning on using this as a boss killer or something... Also... extra 2 points into SBolt seems contradictary with maxing Shards... I just dont want you to waste points then end up using a different skill anyway.
Now. Since they added a blue fog of war, I dont think you'll need 10/10 Lash, try 8/10 because you'll be able to see that far outdoors (39m) With these extra points, you may retake Blink, add in WoF or pick up Hellfire or a different skill tree.
Good Luck, nice to see improvements.
Thnx Virus , did you find the Evoker a challenge? , what were your thoughts on the class?
after thinking about what you said I decided to take your advise & run with a different tree , I like the sound of boneshards (stuns & knockbacks , everyone loves those) & dropped arc shield I figure having to many spells that require you to be stationary might not be a good thing :).
do you think not going deep into 1 particular tree would be a bad thing?
I just hope I havent left myself to "squishy" ;)
Anyway , came up with this (http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03211130080a00a0a00000000000)
Virus
Monday, October 29, 2007, 06:19 AM
I personally loved the Evoker. I've only really got into the Cabalist class, all evokers except one summoner used to test skills. They were very challeneging but I've found that the more that you planned and visualized your character before hand, the better it became later on. Because you knew what skills you'd get, when to use them and how to use them. Planning is esstiental.
All my character builds at the most go into 2 different trees. One primary then a secondary skill tree. That being said, if you spread out more, it'll work just fine, as long as you choose your skills the right way. Maxing Arc Legion if you dont plan on using Lightning Field and Tempest is quite a waste (due to the 6 pre-req points), but maxing BoneShards if you plan on using the skill is very much worth it. (Mainly because Demonspine is used early on as well).
You build is looking very good, only thing I'd change is reassign a point into Arcane Shield... most evokers ended up using it as a instant-shield regenerator. But we also have pots for that... so it's not mandatory.
Good Luck,
Virus
Ackla
Monday, October 29, 2007, 10:36 AM
Hello,
I've been reading this forum for a week now, I have to say it's very interesting. I played an Evoker during Beta 'till lvl 13.
I love playing with Spectral Lash, and Lightning Field. Also I've found Venomous Spirit usefull against small Flyers (in Picadilly Circus for example).
As I had some difficulties against a regerenerating boss, I thought about taking Swarm, praying for it to proc its effect of stopping heals. Anyone tried it ? Is it worth its mana cost ?
So what do you think of this Template ?
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0021010216a00002a10000940000
Pandemoniac
Monday, October 29, 2007, 12:06 PM
I just like making trees based off of what I read the skills as and what I think I would do.
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0007070a0000000a5000000a0000
A poison build.
I figured the brom's curse combined with the venom armor could be used to make the concentrate skill very viable. Then the venom spirit, which I am basing this off of what I read from the skill details... fears? targets so that the concentrate is even more effective. Then having swarm to come in and do the damage. I am unsure if concentrate works with swarm, as I am unaware of swarms damage, if it is purely DoT based or has an initial damage that could be affected by the concentrate or if DoTs are even affected by concentrate. If swarm is not affected by concentrate I'd dump the points into fear. That way you could cast your swarm, fear the targets as they run around with the poison ticking down as they are rendered useless. Then the brom's curse would just tick hp back to you as the poison damage seeped into the targets. Having the dual focus would be your alternative damage source during the time you are casting your swarm and keeping your venom spirit up to help with fearing and damaging.
It is more so of a crowd control build.
I have no idea if it is viable at all =)
If I could name the build it would be called: Infector
Ackla
Monday, October 29, 2007, 12:37 PM
With such a build I Think you'll have a hard time against Bosses. You have no spell dedicated to single target...
I'm not sure Poison deals DoTs, I think it prevents the monster from regenerating.
Need some sure sources about Poison effects.
Zeloth
Monday, October 29, 2007, 03:58 PM
Hiya. Kinda new to evoker here :) Thinking of a build to play with.
If someone knows how usefull skills like skullsplitter and spectral curse are I'd like to know. So if someone knows please answer :cool:
Decadent
Monday, October 29, 2007, 04:51 PM
So... I was thinking about a build like this--Kind of a hybrid, Venom/Bone Ghost. http://hellgate.ingame.de/skilltree/evoker/?l=50&s=000021a210031002070a000a0000
Any opinions? I played as a Spectral Lash Evoker in the Beta to 18, and while I loved the class, I'm not so sure that I was a huge Spectral fan. I really did love Demonspine though. Anyone have any suggestions or ideas on this build? Would love some feedback.
StreetCleaner
Monday, October 29, 2007, 05:15 PM
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=000005a2100300051a0a00000000
Ok I took you're advice Decadent. ^New link. Does anyone have suggestion as to what to use last 2 points on? Should I just max Dual Focus?
Decadent
Monday, October 29, 2007, 05:21 PM
I'm gonna go ahead and say what Virus said earlier... I wouldn't waste points on Spectral Bolts, because if you aren't going to go anywhere in that tree you won't need them. You also will want Dual Focus, or at least I would assume so. I wouldn't play an Evoker without it =]
My only other possible issue with that spec is that while Venomous Armor was quite overpowered in the Beta, I believe it was nerfed in Patch 0, with the damage it dealt being decreased almost to nothing, but still granting the armor benefits. So I'm unsure as to whether that many points are necessary in it.
Edit: Keep in mind you can save points in between levels to use at a later period, so you dont' HAVE to use those points on Spectral Bolts... I'd take one out for sure and at least put it in Dual Focus.
JustinSane
Monday, October 29, 2007, 10:01 PM
I was going to make a summoner but I think I am going to go with an evoker instead. I put this build together for possibly good aoe/pvp. What do you guys think?
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03071730007a0030023010000110
Decadent
Monday, October 29, 2007, 10:04 PM
^^ I'm not sure what spell exactly you plan on using to kill with... I think you may want to try pulling your points more or less into 1 or 2 lines. It just seems spread a bit thin atm. There is a cooldown on Boneshards, so for AOEing it isn't necessarily the best or most spammable ability. I'd say pick two lines and stick to them the best you can, 3 kinda puts you with limited damage imo.
Virus
Monday, October 29, 2007, 10:05 PM
Hellfire, IMO will be one of the easiest spells to dodge in PvP, therefore I suggest dropping it to get a better ranged Arc Legion. Kinda tired so I havent much more to say.
Also Afterlife is useless in PvP, unless you're planning on going groups... but even still.
Kyoji
Monday, October 29, 2007, 11:16 PM
I was going to make a summoner but I think I am going to go with an evoker instead. I put this build together for possibly good aoe/pvp. What do you guys think?
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03071730007a0030023010000110
consolodate your set, your all over the place with no real focus.
StreetCleaner
Monday, October 29, 2007, 11:50 PM
Can someone tell me what they think of my build. Any suggestions?
http://hellgate.ingame.de/skilltree/...051a0a00000000
neostars
Tuesday, October 30, 2007, 12:01 AM
My Build has PVP in mine. Just call it Lightning Evolver.
This can be done with Posion, fire, sprectal whateva.
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0001200000a0200004a00a0000a0
The way I see it, Concrentrate skills will be useless PVP. U get hammered if u stay still against a blademaster.
Focus on one skill and use the left overs on BLINK. (Similar to teleport in D2)
Just like D2, IF U put little skills in fire, light, posion, ur character WILL BE sh$t
blood-doll
Tuesday, October 30, 2007, 12:04 AM
My Build has PVP in mine. Just call it Lightning Evolver.
This can be done with Posion, fire, sprectal whateva.
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0004200000a0200001a00a0000a0
The way I see it, Concrentrate skills will be useless PVP. U get hammered if u stay still against a blademaster.
Also it best to focus on one skills.
Just like D2, put little skills in fire, light, posion make ur character sh$t
no cast time and doesn't root you so you could put it up as you start casting somethign else then run or blink away perhaps
not saying you need it but i don't think anything should be ruled out till it's been tried
Craq
Tuesday, October 30, 2007, 12:07 AM
I personally loved the Evoker. I've only really got into the Cabalist class, all evokers except one summoner used to test skills. They were very challeneging but I've found that the more that you planned and visualized your character before hand, the better it became later on. Because you knew what skills you'd get, when to use them and how to use them. Planning is esstiental.
All my character builds at the most go into 2 different trees. One primary then a secondary skill tree. That being said, if you spread out more, it'll work just fine, as long as you choose your skills the right way. Maxing Arc Legion if you dont plan on using Lightning Field and Tempest is quite a waste (due to the 6 pre-req points), but maxing BoneShards if you plan on using the skill is very much worth it. (Mainly because Demonspine is used early on as well).
You build is looking very good, only thing I'd change is reassign a point into Arcane Shield... most evokers ended up using it as a instant-shield regenerator. But we also have pots for that... so it's not mandatory.
Good Luck,
Virus
Thanks alot for the feedback Virus , I really appreciate it /thumbs
I might stick with the build i posted last (http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03211130080a00a0a00000000000) <dps whore :)
now im planning my skill point progression to max it as i lvl etc
anyway , Ill see you on the streets
Decadent
Tuesday, October 30, 2007, 12:22 AM
I really don't think Bone Shards 10/10 is necessary, because the damage isn't worth it for the CD. Once every 8 seconds is a pretty long time to be waiting to use it, when if you just want it for the stun (which could be very useful), it only requires 1 point.
But then again, everyone plays differently and it might be really useful in certain situations to have it that high if you enjoy a pbae playstyle every now and then... The build I think I am going to start off with is more of a Poison/Bone build.
blood-doll
Tuesday, October 30, 2007, 12:46 AM
I really don't think Bone Shards 10/10 is necessary, because the damage isn't worth it for the CD. Once every 8 seconds is a pretty long time to be waiting to use it, when if you just want it for the stun (which could be very useful), it only requires 1 point.
But then again, everyone plays differently and it might be really useful in certain situations to have it that high if you enjoy a pbae playstyle every now and then... The build I think I am going to start off with is more of a Poison/Bone build.
the thing that gets better on boneshards with the more points invested is the chance to stun; at level 1 the chance that you'll stun mobs that are around your level will be very minuscule
8 seconds is a long time to wait but stunning every thing around you in a 10m radius is valuable and it does really nice damage as well.. also keep in mind that there are items that increase rate of use (reducing recasts)
Sp3tSnAz
Tuesday, October 30, 2007, 02:05 AM
Lol you people post too fast, but Im in study mode now, so won't be updating till exams are done, so look through the thread for builds, I will eventually update the first post with stuff but mite be a while
Decadent
Tuesday, October 30, 2007, 02:25 AM
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=000005a2100300051a0a00000000
Ok I took you're advice Decadent. ^New link. Does anyone have suggestion as to what to use last 2 points on? Should I just max Dual Focus?
That looks much better... What I would do at that point, is drop 1 point from Dual Focus, and put two points into Drain Power (pre-req for Drain Life), and 1 point into Drain Life. That takes care of all your leftovers. =]
Decadent
Tuesday, October 30, 2007, 02:29 AM
the thing that gets better on boneshards with the more points invested is the chance to stun; at level 1 the chance that you'll stun mobs that are around your level will be very minuscule
8 seconds is a long time to wait but stunning every thing around you in a 10m radius is valuable and it does really nice damage as well.. also keep in mind that there are items that increase rate of use (reducing recasts)
Actually, when looking over his spec again, it could be really interesting... Not really my playstyle, but it would work if it is used the way I'm thinking it's going to be used. I'd be very scared about having a billion mobs all around me beating on me though =] But the stun would be nice in many cases for sure, especially for the build he is proposing.
Virus
Tuesday, October 30, 2007, 05:08 AM
BoneShards is an awesome skill, to have anyway, at least in my experiences... use it to stun the majority of enemies around you, blink away, now you're set using whatever else you need to.
Array
Tuesday, October 30, 2007, 05:17 AM
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0301210a100010a00a000000a000
I call this build - Nuclear
The way this build works is you get in close, throw up spectral curse and use flame shards until something dies. This creates a wave of death similar to that of Necromancer's corpse explosion in D2. Venomous spirit is used to fear off enemies. Blink gives you a safety net if you get surrounded(and you will). This build also works well in parties where you throw up Brom's curse or Spectral curse and everything just simply dies while you all gain hp.
iamcrapper
Tuesday, October 30, 2007, 11:14 PM
may i know which build is much more preferred? and how do we add the stats?
thanks
JustinSane
Wednesday, October 31, 2007, 06:07 AM
consolodate your set, your all over the place with no real focus.
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=00031740005a00000233100000a0
Is this better? Also, what do I need to put my stat points into? Just Willpower and Stamina, or do I need Accuracy too? How much Willpower and Stamina should I shoot for by 50?
Zenrich
Wednesday, October 31, 2007, 01:48 PM
Im going to start Hellgate: London tomorrow, could you tell me which build would be good for a starter?, Probably only soloing / playin' with friend Coop.
Thanks!
Narf
Wednesday, October 31, 2007, 02:53 PM
i just want opinions, i have always loved builds that blow stuff up, i intend to be mostly playing in group with my friend (4 of us) and we ll have a guardian, marksman, something and evoker (thats me), so i was trying to scrape a build with as many cool skills as i can trying to focus on getting skills which dont need much skill points to be effective. My main problem is that i ended up with too much skills, i like the idea of having hellfire(sounds cool) but i think that lightning tree has enough AoE so i dont really need it, and those points could be put to a better use. btw i used only 43 skill point for my build, not the whole 50 coz thats thinking a bit too far away for me. the 1 point in Drain Life is nt supposed to be a life saver just for patching up some minor wounds to avoid use of items for minor healing.
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0300330000301030646000000280
Poet
Sunday, November 4, 2007, 05:13 PM
Well I intend to make an evoker sometime this week and I thought of this build:
Vampic/Bone Build (http://hellgate.ingame.de/skilltree/evoker/?l=50&s=400777a000077000000000000000)
I've never played an evoker before so I don't know if this is viable. I plan to use drain life to soften up the mobs and keep myself alive long enough to finish them all off with Demonspine and Boneshards. Also plan to use fear for some crowd control and blink for extra (emergency) mobility since I don't know if bosses can be feared or if fear can be resisted.
Broms curse is there to make the build party friendly but it could be replaced with somthing else I guess. Dual Focus is there to ensure I can spam Demonspine/Drain life for longer.
Any of you know if this build would work? I'm just following the skill descriptions here :o
Narf
Monday, November 5, 2007, 12:37 AM
I know that it sounds strange, but although in description it says you take health away from them, under that in "Effect:" it only says that you replenish health, soooooo i might be wrong, but tbh skill descriptions suck and if im right your damage output would be somewhat... bad
Poet
Tuesday, November 6, 2007, 01:16 AM
Yea, I fiqured not to chance it so I'm going to try a more standard build untill I see how all the skills work :)
Thanks for the input!
Yuijanor
Tuesday, November 6, 2007, 11:29 AM
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03030102903000090530100000a0
This is what I though of useing for my Evoker. Its a mix of survival and direct dmg, sort of a PvP build. Dunno if it will work like an end game build. Please feel free to point out my wrongs.
Also please, if u know any good PvP tactics or good skills for PvP POST EM!!!
Pinecone
Tuesday, November 6, 2007, 08:32 PM
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=13030730003a0030806000000110
Its sort of an AoE//Party build. Mass damage from the skullsplitter piled up with the curse, all while giving life back to a party. Viable for end game at all? Solo?
gonzilla
Wednesday, November 7, 2007, 06:01 AM
Build: Solid as a Rock (Fire/Poisin)
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03000102100000aaa10000010a00
use concentrate and venom armour then proceed to spam.
Narf
Wednesday, November 7, 2007, 01:09 PM
Build: Solid as a Rock (Fire/Poisin)
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03000102100000aaa10000010a00
use concentrate and venom armour then proceed to spam.
I like this 1, a welcome change from spectral lash or arc legion obsession.
Although atm flameshards is a bit crappy coz enemy cannot be hurt by more than 1 shard (i think at least, there were some discussions bout that), so i would suggest that u rather put those points in drain power/life, elemental drain or swarm.
rfr0zen
Thursday, November 8, 2007, 08:52 AM
I will make 3 different build that i think are very goog , one that is very good in single player , one for PVE or PVP when the player uses the evoker in party and the party has a tanker , and the third is an evoker for PVP (without party) :
I. SINGLE PLAYER EVOKER is very balanced and this type of evoker build can handle almost anything with ease :
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0a00315020072060620000000500
II.PVE or PVP EVOKER in party with any kind of tank in party ( guardian is best because has taunt)
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=202731500a002000a00010600000
III.PVP EVOKER very good in 1vs1 pvp or multi pvp (people will say if you use CD skill you have to be stationary and you will be dead but no , if you blink , very close to the marksmen or very far from an meele charcter and activate CD and use in an instant attacking spells you are the ultimate WEAPON)(Demon spine and Lash best for single target and lash mastery and bone shard very efficient for mass in multi pvp) :
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=002001a08a020000a40000200000
hevon
Sunday, November 11, 2007, 02:34 PM
First Excellent guide and some really great posts follow it!
I'm looking for a good build for group play instance style. I was thinking of maxing Lightning field, firestorm, grom's curse, and venom armor and then taking a few points in the prereq's something like
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0a07711200a0000a010000000000
any thoughts ?
rfr0zen
Tuesday, November 13, 2007, 04:06 AM
Hevon , your build is ok for masses of smaller mobs , but in your build you don`t have an highly damage spell like arc legion or demon spine so when you encounter an elite or boss type monster you will have a problem , and if you chose to play online in pvp your build will be kind of useless , because you dont have any stun skill , you don`t have an long range spell like demon spine or spectral lash so any sniper will kill you very easy or any guardian can stun you and then finish you off very easy , any summoner cand send monsters to kill you , and if an summoner sends an reper to kill you , you will not stand a chance with firestorm and linghting field , so on my opinion try another build.
NN666
Tuesday, November 13, 2007, 04:30 AM
I'd just like to shamelessly plug my build 'Toxic Shock' which you can view here (http://www.hellgateguru.com/forum/showthread.php?t=9654).
;)
LastDance
Tuesday, November 13, 2007, 09:10 PM
is there any build here for pvp?
DaRkE
Thursday, November 15, 2007, 02:24 PM
Hi there.
I was thinking about a pure snipe build, but I want it to be usefull in pvp and good for killing mobs.
I have not had much time to get into the game since my rlife limit my gaming to a very small ammount :(
I have been playing d2 loads for about 10 years and im looking for something like a d2 sorc. imba :P high dmg and impossible to dodge !:)
Also I guess to save a point I could get items for afterlife or the drain skills. And it seems afterlife is more good in PvM, but perhaps useless in pvp how does this work in hgl?
Is it even possible to combine a pvm/p build or should I build them seperate?
This is what I have done so far on my second build:
http://hellgate.ingame.de/skilltree/evoker/?l=20&s=002011001a000000110000000000
And this is what I think the end will be:
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=009011001a0000007a0000a00000
I am not sure if i should put less in sb and max out conc dmg since it seems that I will use sl the most.
Or maybe you have some compleetly different guidelines for what I want out of my character.
I appriciate all help, so in advance tnx!
Regards.
mezon
Tuesday, November 20, 2007, 04:15 PM
Hi,
I have a question about Spectral Lash. Is it a bug that it still fires after I run out of mana?
Tsuyu
Tuesday, November 20, 2007, 04:49 PM
Hi,
I have a question about Spectral Lash. Is it a bug that it still fires after I run out of mana?
If you look at the enemy you will notice it isn't losing health when that happens. It's a glitch where the enemy runs out of your line of sight, either by getting out of range or behind something, and the Lash is still "locking on", but in reality it isn't. It only looks that way.
¹337
Tuesday, November 20, 2007, 07:24 PM
Here's my Bone Maiden (Evoker):
http://hellgate.ingame.de/skilltree/evoker/?l=40&s=000774a0000a0000010000000000
This character is a powerhouse and a tank. Let me explain how this setup works. The basis of this build is to send off many projectiles that hit as many enemies as possible. Therefor, Brom's Curse heals the Evoker each time a piece of bone hits an enemy affected by the curse. Further explanation below.
Please NOTE that:
a) Demonspine does not require an actual "fallen fiend"... this skill activates even on the cleanest ground.
b) Demonspine hits multiple enemies (very good thing!), allowing Brom's Curse to shine.
Also, Brom's Curse isn't just for the Evoker, any party member that attacks the marked foes gains health, making you a dear friend to Blademasters. Drain Life is a good skill, but i excluded it because it doesn't help your party and would drain too much mana.
Btw, your bone skills are pretty damn powerful, and Drain Power lets you have a lot of energy to spam your skills.
Dual Focus is just icing on the cake of seksehness.
Juline
Thursday, November 22, 2007, 08:48 AM
I am thinking a different spec, one that wasn't posted yet but I am not sure if it's good in nightmare or elite mode. This spec has Lash for single target mobs and bosses, Lighting Field and Swarm for aoe, Venom Armor for protection,healing and blink to escape. Please let me know what you think of it and if I am missing anything important :)
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0023000205700008a80010030000
mezon
Tuesday, November 27, 2007, 04:29 AM
How does Brom's work with spectral lash, lightning field and the like?
Does it heal you once when you attack or every second or something like that?
xlaZuRelx
Wednesday, November 28, 2007, 11:28 PM
Hey,
Nice thread you have here. Okay, this is my first build.
Kirin Build - http://hellgate.ingame.de/skilltree/evoker/?l=50&s=000003720033000a01aa00000000
This was my first evoker in Normal mode. Kinda put it on hold after i reach lv 28.
Few things i picked out that others dont seem to agree with. Tempest is NOT effective in AoE compare to Lightning Field. Tempest is a boss killing skill. Lv28 Evoker pawned a Lv40 BM with tempest (tested and proven). Skull splitter is a 10 pt wonder either 10 or none. Effective range maybe 20m but use it at 11-13m u will see what i mean as its the explosion pt of the ball.
This is the build im currently trying in elite mode.
Toxic Crimson Blood -http://hellgate.ingame.de/skilltree/evoker/?l=50&s=070304020000003a0000000a0a00
Only up to lv 10 now.. pretty hard to kill without vemon shield using firestorm. Have to get some confrimation on Hellfire. Whether its effective at range or close range and if the burning flames stack with swarm.
-
xlaZuRelx
Pigimon
Friday, November 30, 2007, 07:07 AM
well this build is diablish-like a lot-and is basically a simple build to play and make.. add some defense and focus to your damage make sure you have a lot mana to cast your spells.
Playback Fire : : http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03000102100000a8950000000a00
DaRkE
Saturday, December 1, 2007, 06:07 PM
Hi folks, I have now done alot of evokers and I never seem to get sattesfied so i seek for help! :)
Currently this build is what I have worked out:
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=002001021a00000a0a00000a0000
My main goal is a pure pvp build but indeed since I am a newb I need to be able to handle monsters and farm.
Were should i place my 3 remaining skill points?
Will a pvp build work with spectral lash as main attack, and swarm to cover myself up as one kind of a shield?
Or will people get that much psn res so it wont hurt?
Is this build compleetly out of mind?
In advance
tnx folks!
DaRkE
torrential
Wednesday, December 19, 2007, 09:47 AM
Hi, Im quite new to the game and after reading through these posts i ave developed this build:
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=00060202105000080430000080a0
MY main concern is will spectral curse really benefit me, since the mobs have to stay in one place (around me, hence broms curse) for it to be effective. i can be certain with this theory since i dont have enough play exp, sio i thought id ask around. will it work?
Secondly i planned on using Lightening field as an opening move as it seem to be a good aoe spell, better then tempest which is area specific. is this a wise choice?
Thirdly will i need more points in arcance sheild?
If you have any other suggestions please let me know id like to get a good build sorted now then rather find its crap at about lvl 40 and then be stuck!
Thanks a bunch,
Jack
Huskie
Wednesday, December 19, 2007, 03:49 PM
How about this build:
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0020250219301009680000100000
In short my ideas are these:
-Spectral lash, with a single point in lash mastery, just for the splash damage upon death for some minor crowd control
-Lightning field for backup
-Enough points in venom armor to keep it going constantly
-Decent Blink
-50% increased damage from Concentrate Damage for sniping purposes
-1 Point in Arcane Shield for instant shield recharge
-Drain Life for those "Oh shit, I'm dying and my health injectors are still reloading" situations
-60 Points less Willpower feed to be able to focus more on Stamina
Still haven't figured out if I'll go mostly for Stamina or Willpower, though. Haven't much of an idea how feeds will look in higher levels, specially after this last update.
So, what do you guys think? Solid build, or have I missed anything important?
Sp3tSnAz
Thursday, December 20, 2007, 03:24 AM
Btw, Ive given up updating the first post with builds as there are so many now ;)
Easier to just read the thread :p
Also Ive been playing my summoner a lot, seems to be more fun than an evoker atm... although Im starting my elite Evoker, so hopefully will try out some builds soon :D
Hash
Tuesday, December 25, 2007, 10:00 AM
Hi there ...
if anyone is interested in what I played as my 1st evoker build (http://hellgate.ingame.de/skilltree/evoker/?l=28&s=0902215000051000010010000000) on singleplayer, it was just about firestorm (and ignite debuff) and stuns from bone spells, especially aoe clearing by boneshards.
after I drop focus weapon with +2 spectral lash and +1 lightning field I told myself "This is IT!!! ... those attack spells I was looking for."
so my present build (http://hellgate.ingame.de/skilltree/evoker/?l=50&s=012324020aa0100a110010100000) on MP (Sydonai) is focused on spectral lash, lightning field and venom armor for more safety
I am not imba invulnerable killer that kills everything with hand in nose and 2nd hand in #$%^ but it is viable and playable build (and its my own one, not copied from anybody)
:)
Hotdam
Monday, January 7, 2008, 02:20 PM
what do you guys think about this skill tree?
if you dont like it or want to give some advise,be my guest!
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0021010012300000a16000a020a0
Caspian_dk
Saturday, February 9, 2008, 06:42 AM
Here is my Evoker build after 1.1
And why I chose as I do
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=0360260000306090118001001110
All stats points go into stamina and willpower aprox 1/2
After patch 1.1 brooms curse are in my opinion worthless the small amount of health you get are worth nothing specially later in game
Venom armor is also far from as good as it has been and was best used in combination with brooms
(and even with 0 points in venom armor you can in theory launch it at max skill 10.
Get 2 focus items with +3 venom armor then you cast it with +6 or more if you have the plus evoker skill helmet.
And augment the focus with rare and normal augment for a good chance of +1 and +2 venom armor skill to a
max possible of +6 on each focus. I have 1 with total +5 and one with +3 and a +1 evoker skill helmet
so can with no skill point in venom line cast it before hard fights at skill 9 )
I use Flame shards for ignite and damage together with spectral bolt for phase and damage
Tempest I cast as often as possible great damage ;) and good for finishing off mobs
Hellfire are very nice to cast on the stationary mobs or the ones you can see ahead before engaging
Lightning field for the crap small mobs coming in swarms and as added damage in fight
Arc legion for the boss killing and finishing of mobs
(it is placed on my left click mouse button as main attack since it works when shocked and no other spells can be cast ;))
1 point in spectral curse for the fun (this can be skipped or upgraded for less dual focus)
1 in concentrate damage if you stand stationary on boss kill or alike
Dual focus 6 (no skill should be maxed since you will prob min have a +1 all skills)
I have an insane willpower demand but a matter of taste.
And then Drain life since that is an insane life saver even with only 1 mob in front of you it works
at level 50 just as good as constant eating nanodyne health :D and it ignite as well if you have high
ignite moods :p with more mobs you can almost only be killed if stunned or shocked (so go for resistance in those)
You should have power regen on all armor pieces if possible I have power regen on more
than 1400 a min and can almost chain cast spells constant even maintaining drain life non stop
1 point in elemental drain for the boss so he ignite phase easier and have a harder time doing it to you
1 point in blink of course for the occasion where mobs get you cornered
This build is a hotkey bar full of spells to cast and you use them all, all the time so a very fun Character to play and he works very good both solo and in groups
I am having a great fun playing him :cool:
Nate327
Monday, February 18, 2008, 03:15 PM
Edit: Deleted
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