PDA

View Full Version : Guardian Questions?


Demonguts
Sunday, May 20, 2007, 08:53 PM
I have been able to find loads of info about the marksman/evoker classes since community day in these forums, but didnt anyone from team guru test out the guardian? I might of missed the thread, but im just wanted to know more about the "Shield master" character Ive always been hunting for in online gaming. Definately going to go for being one of the first guardians online when game launches!

Ive been keeping track of FFS since Ropers team resigned from blizzard but never made a post yet. Dunno why.... Hope its not too late to chime in and join in the hellgate community. 8)

Flawless
Sunday, May 20, 2007, 09:00 PM
Welcome to the community!

But ya, I see an evoker and marksmen thread and the guardian class also deserves one too. I was wondering how their survivability compares to other classes in terms of can they survive a lot better in any situation or in what ways can they survive better (i.e. dots do less damage?). Also was wondering how they solo and if they level faster than the other classes or not. Guardian will def be my first class so I want to have all the info I can get.

d24e
Sunday, May 20, 2007, 09:03 PM
Can't wait to start a guardian, but not before I find some nice items to equip him with. Same for blademaster.

I'd like to know if guardians can still kill fast or not.

smashhell
Monday, May 21, 2007, 12:10 AM
Can't wait to start a guardian, but not before I find some nice items to equip him with. Same for blademaster.

I'd like to know if guardians can still kill fast or not.

Guardians sounds like a meat tank, group class to me, while Blademaster sounds like solo.

But What do I know, maybe they'll have some uber skill for Guardian.

devoir
Monday, May 21, 2007, 12:13 AM
I'm guessing that the guardian will excel at groups of monsters. Everything I've seen so far points to it - auras, bonuses to damage soaking when attacked by groups, etc.

Think of the first cinematic when the male templar was surrounded by zombies. The male takes the guardian approach, the female takes the blademaster approach.

penemue
Monday, May 21, 2007, 01:19 AM
yeap i think im gonna start off with a guardian, looks like a pretty good solid character who will be at least pretty easy to start off with compared to the two major dpser's ( evoker and marksman) high defense and life rating = win

Matheau
Monday, May 21, 2007, 04:30 AM
Hard to say about a lot of this stuff until the game is finalized and released. In a lot of games, melee classes are generally much better at low levels and mages take a good amount of time to build up, but there are exceptions to that.

I don't think the MMO meat tank idea is exactly how the Guardian will turn out. I think Bladesmaster and Guardian are going to be more equivalent to Warfare and Defense from Titan Quest. Warfare did have quite a lot of defensive abilities, though it was still primarilly and offense based class and Defense was a very capable class in terms of doing damage with the right skills. The MMO model usually follows the "your class is good at one or two things and you need party members with other skills to succeed at anything" while this is not really the model Hellgate is following.

Survivability varies from situation to situation. Guardians almost definitely will have the best survivability when surrounded by mobs. However, survivability can be a very situational and player ability dependent thing.

Darksaber
Monday, May 21, 2007, 04:45 AM
I havent found much on the Guardian. Seems all the FPS fanbois are keen on the hunter :D

Im not keen on the whole meat-shield idea, but Im sure FSS have said somewhere that the guardian will be useful in its own right.

Bombastium
Monday, May 21, 2007, 09:37 AM
I was thinking about summoner at first but for now I'm planning to start off with a Guardian. It'd be interesting to hear about that class from the community day attendees or something..

Brother Laz
Monday, May 21, 2007, 09:41 AM
Can't wait to start a guardian, but not before I find some nice items to equip him with. Same for blademaster.

Maybe someday there will be a game that can actually be completed with a melee class without farming uber items for it first. They should use the name 'Diablo' for it, without those silly double i's behind the name.

I'd like to know if guardians can still kill fast or not.

They do more damage when surrounded. Think about that.

Eternalchaos
Monday, May 21, 2007, 09:43 AM
LC26 is up if you all want to hear about the classes. From what was talked about last night.. The guardian basically is the tank of the game. It can take a ton of damgae cause it has a shield, not to mention crowd control like crazy. From what Sol explained, the more enemies you have around you, or the more enemies you kill around you can boost defense or damage. Or so I understood..

I just hope they got a provoke skill.

d24e
Monday, May 21, 2007, 09:44 AM
Maybe someday there will be a game that can actually be completed with a melee class without farming uber items for it first. They should use the name 'Diablo' for it, without those silly double i's behind the name.



They do more damage when surrounded. Think about that.

Ofcourse it's possible, just takes longer. I prefer to play with good equiped chars. Like doing the lvl 1-20 with or without sigon set, much more fun with.

d24e
Monday, May 21, 2007, 09:49 AM
LC26 is up if you all want to hear about the classes. From what was talked about last night.. The guardian basically is the tank of the game. It can take a ton of damgae cause it has a shield, not to mention crowd control like crazy. From what Sol explained, the more enemies you have around you, or the more enemies you kill around you can boost defense or damage. Or so I understood..

I just hope they got a provoke skill.

I only see up to 23 here: http://hosted.filefront.com/ScaperX/1955350

Where can I find 25-26?

Eternalchaos
Monday, May 21, 2007, 09:53 AM
http://www.hellgateguru.com/forum/showthread.php?t=4114 25

http://www.hellgateguru.com/forum/showthread.php?t=4133 26

not sure if they are up for download yet , scapes is working on it probably. You get to hear EC be a noob on em :P

Indiana Jonas
Tuesday, June 12, 2007, 04:53 PM
If your being attacked, and you have a shield on your right hand, do you need to press the right mouse to defend yourself like in oblivion?

Scapes
Tuesday, June 12, 2007, 04:56 PM
No, it depends on how you've mapped your skills.

And mouse keys for that matter.
-- Scapes

Indiana Jonas
Tuesday, June 12, 2007, 05:02 PM
But you do have to press a button in order to use the shield? Because in Diablo, if you had a shield, you didn't have to press any button, it would "work by itself"...

Catalyst27
Wednesday, June 13, 2007, 12:45 AM
Yes shields and by that i mean bucklers etc all work like in Diablo 2, they work by themselves when they block and require no button pushing.

Info from Sol .

Frog3
Wednesday, June 13, 2007, 01:04 AM
The whole concept of the Guardian doing "more damage when surrounded" makes its offense sound identical to that of WoW's Protection Paladin. When hit by multiple enemies, the Paladin starts gaining all kinds of combat buffs, AOE attacks, and counterattacks that actually made the Protection Paladin an above average grinder.

Silentblade08
Wednesday, June 13, 2007, 10:33 PM
I usually choose the tank class in any rpg to be my second or third character.
Plain up for the reason of good equipment and stuff.
I have a feeling hellgate might be different.
some of the new footage showed some cool stuff.
but for me .. i think the guardian class is a bit too slow as my first class.
I may be wrong but that is what it felt like as I watched the gameplay videos.
I'm willing to bet that marksman might just be the funnest class to play because of HG:L's awesome Mod system :]. Feels like the runeword system they had for
Diablo2lod

Moo!!?!
Wednesday, June 20, 2007, 03:44 PM
I've been looking over the skill write ups in the hellgate guru wiki and I noticed that their was one rather important skill lacking mention, a taunt/provoke move.
Does anyone know if its just something that has been missed or has FSS changed their minds on the skill? if so it would rather alter my play style

Knaifhogg
Friday, July 6, 2007, 10:19 AM
Mmmm Guardian. I remember when I played Titan Quest as a Defender! Gosh I owned! I never died and by shield bashes had splash and did hurt alot. I hope it's the same in Hellgate: London :)

Krazy Kaution
Friday, July 6, 2007, 11:16 AM
Can't wait to start a guardian, but not before I find some nice items to equip him with. Same for blademaster.

I'd like to know if guardians can still kill fast or not.
it pretty much evens out over time. Blademaster will have to heal himself and shit while the guardian can keep moving on.

Wobbley
Friday, July 6, 2007, 12:47 PM
Well let's put it this way:

Blademaster kills faster but he unlike the guardian he dosen't have enough armor to take on more that 1 or maybe 2. While the guardian can take on much more so he can put his AoE to more use.

There is still a provoke skill.

Hope that cleared it up :)

KK is the one that has actualy played a guardian. /shakfist

SpellsofWar
Friday, July 6, 2007, 01:45 PM
Guardian looks kick ass as ever, though I'm starting to lean maybe towards another class for my first. I would like to burn through the game so guardian seems like a good class as any to hack through, at least the beginning quickly. I would like to get to HC to start up a summoner, so by any means necessary I guess.

etherfox
Saturday, July 14, 2007, 03:44 AM
Like doing the lvl 1-20 with or without sigon set, much more fun with.
haha do you play softcore or something. 1-15 with shopped bow and armour drops in chant game 15-20 with ravenclaw chant, chant cows to 25 baal/rush/baal/rush/baal. 80 in like 10hrs? no need for sigons XD although it looks pretty on my zon :P

On topic hellgate seems much more like d2 where you can generally own enough with any class by yourself or party than an mmo like wow where some classes are much more party orientated. Which is a major plus imo. I am so tired of getting on wow and being bored within 10mins because noone is around to party.
I'm hoping the mod system works with shields/swords too but I've only seen it being used on guns in videos. Anyone have any info on that?

Gemballa
Wednesday, July 25, 2007, 11:27 AM
im kinda new to the forums so i just wanna say hi to everyone before posting my question. hi! im really excited to play HG: L but if the game is so easy to solo then why not pick the blademaster over the guardian... trust me i wanna be a guardian much more but im afraid that if ppl can summon creatures and engineers can make drones then will there really be a point for a tank? wont we be out dpsed by blademasters, caters and hunters and our tanking purpose by overlooked by drones and summons? anyone know how much dps a guardian is capable of compared to a bladmaster/caster/hunter?

Requiem
Wednesday, July 25, 2007, 12:38 PM
I'm sure that Guardian tanks will be in high demand. Minions and drones probably won't prove as useful at tanking, due to a lack of AoE crowd control, defense, and damage imo.

Acaulescent
Wednesday, July 25, 2007, 01:08 PM
So to clear things up on my end (help me out here guys), it seems like a guardian will be more aurora oriented with it's aoe abilities (like someone said similar to a paladin in WoW) and the blademaster will be less focused on aoe aurora's and more oriented to straight physical melee combat.

I know that's a weird statement that I just typed up but I'm trying to grasp the concept of the individual classes with this faction. Will a blademaster need to focus on putting points into aurora's as much as a guardian? Will either classes need to really focus on aurora's or is that just play style and preference?

Gemballa
Thursday, July 26, 2007, 01:59 AM
hmm how much extra def u think the an average shield will give?

Wobbley
Thursday, July 26, 2007, 04:21 AM
So to clear things up on my end (help me out here guys), it seems like a guardian will be more aurora oriented with it's aoe abilities (like someone said similar to a paladin in WoW) and the blademaster will be less focused on aoe aurora's and more oriented to straight physical melee combat.

I know that's a weird statement that I just typed up but I'm trying to grasp the concept of the individual classes with this faction. Will a blademaster need to focus on putting points into aurora's as much as a guardian? Will either classes need to really focus on aurora's or is that just play style and preference?


--- WARNING LONG POST --- (although i hope it answers any questions)


Hey i'l try to answer this mate. First of all before anything else, have you seen the skill trees? If not here you go: (nobody works on them anymore since they leaked and other sites stole them without giving us the credit): http://www.hgl16.net/test/

GUARDIAN: As you can see he dosen't have as many direct sword skills as the blademaster, on the other hand he has shield skills which are offensive. If you look at the shield skills most of them can handle several mobs around him. Secondly he also has more Auras, for example he has a quite powerful healing aura, which tiers of to a powerfull offensive aura. He also has the skill called "grand aura" which is passive and increases the effect of other auras. The guardian also has a skills similar to "taunts" in WoW, the last skill which gives him a better survivability is "Spiritual Strenght" which decreases the strenght cost of items by 20. Basicly means he can use armor "above" his level.

The way is see the guardian he is about Auras, Crowd Control, and AoE.

BLADEMASTER: First thing you will notice is that the blademaster has surges. Basicly surges work like this: You choose a type of surge, when you activate it that surge becomes a offensive skills. As in when you click the surge icon you attack and kill a monster, which then refills your surge counter again. You can NOT use other skills to refill that surge.

Basicly the blademaster skills have 4 - 5 main "roads" The blademaster unlike the guardian dosen't have so many auras and not the healing aura, on the other hand he has a healing "surge". Since as a blademaster you will most likley not carry a shield and you don't have a skill that reduces strenght cost of items, you will have less armor then a guardian, which means you can't take on a horde of monsters. This is where the "fear" skill comes inn. So if you meet a horde of monsters you use "call of the chosen" which fears all monsters around your target, allowing you to kill him.

The blademaster can also throw swords, and this tree evolves into the final skill which is basicly like a ranged whirlwind where you throw out 12 shards that do damage all around you. There are really only 2 sword throwing skills which is that aoe and a straight forward one. Obviously the blademaster has single target sword skills which do damage aswell. Here is where people question alot, the blademaster has AoE skills right? So why can't he take on alot of mobs? Technically he can but in a very different way from the Guardian. He should basicly just "sweep" through avoiding as much as possible damage while dealing as much as possible, unlike the Guardian who stands still takes punches and spews AoE.

The blademaster Auras consist of 3 offensive and 2 defensive. The defensive unlike the guardian are really just to be able to get to those long range mobs without loosing 75% of your health.

I am just making it clear for people i ain't breaking any NDA since i have never been in any alpha or anything :P

Gemballa
Thursday, July 26, 2007, 07:43 AM
very nice :D thank you Wobbley

Acaulescent
Thursday, July 26, 2007, 12:10 PM
thanks wobbley, i have seen the skill trees some time ago and it was missing some key parts in the tree. But even reading each individual talent/skill can be confusing.. at least to me. Thanks for summarizing it all up.

SpellsofWar
Thursday, July 26, 2007, 01:59 PM
Wobbly=templar Guru?

Wobbley
Thursday, July 26, 2007, 03:38 PM
I just payed extra attention and pestered the people who played the game on C-day alot, since i coulden't decide between Guardian and Blademaster ;)

Gemballa
Friday, July 27, 2007, 06:31 PM
i think im gonna go guardian, armor as heavy as 12 children :D

misc.
Saturday, August 11, 2007, 07:23 AM
i think im gonna go guardian, armor as heavy as 12 children :D

haha

yeh i always have liked defensive classes.