Sharog
Wednesday, December 5, 2007, 02:22 AM
I recently noticed that the base damage of the weapon (THIS IS NOT THE RATING) updates when u put in a +% spectral/fire/toxic/electric damage mod with that particular type of elemental damage or any mod with +% overall damage.
while on the otherhand when putting in a +% elemental damage mod in to a weapon that doesnt have that particular type of damage will not change it's base damage.
now the question is if the +% elemental damage mod only have effect towards the damage done by the weapon when the weapon itself has that type of elemental damage.
Example:
Putting a +% fire dmg mod in a Triden sniper rifle (spectral dmg) will not upgrade its base damage atleast on "display"
while putting a +% spectral dmg mod in it will immediately be noticble on the base damage of the weapon.
So now has anyone tested if the mod with the wrong elemental dmg type will still "work" eventhough it doesnt show up?
while on the otherhand when putting in a +% elemental damage mod in to a weapon that doesnt have that particular type of damage will not change it's base damage.
now the question is if the +% elemental damage mod only have effect towards the damage done by the weapon when the weapon itself has that type of elemental damage.
Example:
Putting a +% fire dmg mod in a Triden sniper rifle (spectral dmg) will not upgrade its base damage atleast on "display"
while putting a +% spectral dmg mod in it will immediately be noticble on the base damage of the weapon.
So now has anyone tested if the mod with the wrong elemental dmg type will still "work" eventhough it doesnt show up?