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Archive for December, 2007

Competition: Claim the South Pole for Hellgate Guru

Wednesday, December 26th, 2007

Hellgate Guru is starting a new competition with the help of Darksaber, who’s traveling to Antartica in January/February, and you can participate!

Put a Guru flag (or shirt on a stick) and claim the south pole !

That’s right, HellgateGuru.com will claim the South Pole for the Living in 2008. We’re taking back the polar wastes from those nasty demons with a bad-ass flag to show them we mean business.

THE COMPETITION

It’s pretty simple: Design a Hellgate-themed logo to go on a A4(?) sized flag, preferrably neutral white or black background.

Remember, you don’t see countries flags with lens flare effects in Photochop, right? Simple, sexy, shiny - thats what a HGG flag is all about.

PRIZE

The winning entry will recieve their once frozen, but now thawed flag (mailed free of charge to your doorstep) , accompanied by a certificate and framed photo of the flag standing in the frigid wastelands, planted by yours truly.

Sorry folks, I can’t offer pengiuns as a second place prize, but I might be able to sneak through customs with an elephant seal in my bag. :)

Interested participants can head on over to the Inner Sanctum thread here and find out the rules and details!

Hellgate London Manga

Wednesday, December 26th, 2007

Kellestine has pointed out that there is new information on the first volume of the Hellgate London manga, which lists both its pricing and a small summary of it.

HELLGATE: LONDON VOLUME 1 GN
by Arvid Nelson & Lee Tae-Hang

In the year 2020, a demon invasion strikes several cities around the globe…including London, home to college Rugby champ John Fowler and his family. In the 48 hours leading up to the invasion’s climatic Battle of All Hallow’s Eve, John and his sister Lindsey attempt to unfold the mystery behind a series of bizarre portents: an exhumed skeleton, a haunting apparition, and a powerful sword that they find in their attic. Solving the mystery, though, reveals something about their family that changes their lives forever.

SC, 5×7, 192pgs, b&w $10.99


Manga

Enjoy :)

Hellgate Guru Presents: Guides

Tuesday, December 25th, 2007

Hellgate Guru has just launched its newest section: Guides, brought to you by Hellgate Guru’s newest contributor, TheHak.

This new and comprehensive section of Helgate Guru contains short walkthroughs of all the quests in the game.

If you’re stuck, need help figuring out what to do next, or simply want to discover the rewards for the completion of a certain quest, then this is the place for you.

Our new guides section also features by a TheoryCraft guide RagnarokExcelsior on Weapon Properties. Be sure to check it out!

New content will be added to the Guides section as we work on it, so stay tuned for more!

Seasons Greeting from the Guru team!

Tuesday, December 25th, 2007

On behalf of the entire team behind Hellgate Guru and Mythos Guru, I would like to wish you all the best for your holiday season and hope that the upcoming year makes all your wishes come true!

Hope you all have a safe and festive celebration of the various events around this time of year and that you get to enjoy them with your loved ones.

Merry Christmas and a Happy upcoming New Year to everyone!

Hellgate London E-Card from IAH

Tuesday, December 25th, 2007

The South East Asian Hellgate London publisher IAH has posted up an E-Card on their website that you can send to your friends to wish them all the best for these festive hollidays!

The cards feature the upcoming Hellgate London figurines that will be released in 2008.


E-Card

So head over to the IAH site, and fill out your friend’s details to send them the card!

Enjoy :D

Interview With The Maker of The Negotiator

Tuesday, December 25th, 2007

We’ve a special treat in store for today: an interview with Paul Macdonald, the creator of the real life Negotiator sword.

Here’s a snippet of the interview:

5) How does the Negotiator stack up against more realistic swords?
Well, the one main difference between the Negotiator and any historical longsword of this size is the weight. There really was no easy way to make the Negotiator comparable in this sense given the width of blade, size of hilt, bronze overlays and the amount of bronze grip and hilt detail. All this adds up to additional weight that a functional historical piece simply would not have. The Negotiator weighs some 3.9kgs or 8.6lbs, whereas a functional historical longsword would be around 1.6kg (3.5lbs).

Be sure to check out the rest of the interview!

HGL Fan Interview II

Monday, December 24th, 2007

Don’t know how I missed this one… but there has been a second interview published on the official Hellgate London website, with one of the winners of the Hellgate London Halloween competition.

The interviewee this time is Chosi, who made a song about Hardcore mode if memory serves me right. The interview is quite large, so here is a snippet.

What inspired you to create your submission?

Well I just read about the contest and I thought hey, there’s a category you could actually participate in and so it happened. As I’ve done several other “insider” songs before, this sounded like a great idea to waste some hours. Fortunately it was no waste of time at all!

What did you use to create it?

I used a multitrack sequencer to arrange it and several instruments such as my guitar, e-drums and other virtual VST instruments for adding bass and some orchestral touch. Oh and my voice of course ;)

To see the rest head over to the official site and have a look at it there, as well as a picture of Chosi with Bill Roper from what looks like the Community Day a while back!

Enjoy :)

Control Freaks - David Glenn Interview

Thursday, December 20th, 2007

While this video is hosted on “My Video Daily” website, it was conducted by Control Freaks with David Glenn, at one of the recent game conferences.

The video shows an ad at the start so wait through that.

It starts off with the familiar trailer of Hellgate, then David comes on. He talks of how the studio started, talks of how many people they have, of Mythos, Ping0, how they progressed through making the game as well as their cinematics.

It is a good interview, and while no new information on the game is provided, it is still full of information on the company.

Enjoy :)

Hellgate London - Biggest Disappointment of the Year?

Thursday, December 20th, 2007

Primotech has published their game of the year awards for 2007, and they list Hellgate London as their most disappointing game of 2007.

Hellgate London is not a bad game, but it is the biggest disappointment of the year.

The title showed so much promise: it was to be the first major project from Flagship Studios, the newly created team staffed by high level ex-Blizzard employees. With a game this similar to Diablo created by the people who actually made Diablo, we can’t help but make comparisons, and unfortunately, that’s where Hellgate falls well short.

The game lacks the same addictive quality that made Diablo what it was. To top it all off, the fee structure is unusual, to say the least. Not only do players have to shell out full price for the game, but also need to pay a monthly fee if they don’t want to be at a disadvantage when playing online.

And, if you were one of the unfortunate souls to have paid for all of that, your online character may have been suddenly wiped clean shortly after the game’s release.

You’ll notice that we haven’t posted a review of the game. It’s because none of us have been able to bring ourselves to play long enough to actually write one. Here’s hoping that 2008 brings a better offering from Flagship.

What is your opinion of the game? Was it the most disappointing game for 2007 to you as well or have you found a way to enjoy the game even with the bugs? Join our forums to discuss :)

Hellgate for the Holidays

Wednesday, December 19th, 2007

Flagship Studios has sent out a newsletter wishing season’s greetings and providing details on what’s to come in the new patches. Here are its contents, in case you didn’t receive it:

Bill Roper is Santa Claus

Fellow Hellgaters,

The leaves have long since fallen, snow coats the ground, and the temperature is cold enough to freeze Sydonai’s tentacles off. The master of Earth’s Burn is not pleased. But we sure are! How could we not be? This is our first post-release newsletter!

Below, please find the latest HG:L happenings.

Multiplayer Patch 0.7
As the players who participated in our Test Center server found out earlier today, the 0.7 content update will be launching for both the Shulgoth (US) and Sydonai (EU) servers this week.

Big additions in this patch include a massive memory usage fix, Nightmare difficulty rebalancing, and a new “Looking for Group” interface.

A number of notorious bugs were also squashed in this build. Impassible maps and quest monsters that refused to spawn are a thing of the past.

With 0.7 subscribers can enjoy additional content in the form of the Transmogrifier — an item used for extra inventory and recipe crunching — and twelve new unique items.

Bill & Stonehenge
Curious about Hellgate: London’s first major ongoing content release for subscribers? It’s what we call the Stonehenge Expansion and Bill Roper is here to fill you in…

“We’ve decided to take the time necessary to make our first major content patch right. If there is one lesson we’ve learned from launching Hellgate: London, our releases should be a question of “what” and not “when.”

We were pushing to get Stonehenge released before the end of the year, but we realized that we wouldn’t be doing the right thing to push it out before it was ready and properly tested. We’re still on our schedule and meeting our original promise of providing a major quarterly update. We just felt that we would be doing everyone a disservice to push this out before it was right.

We are, however, going to have the first in our continuing Hellgate chronicles, entitled Stonehenge, into Test Center before the holidays. This is so we can get a lot of people finding the issues and getting us feedback over their holiday breaks.”

– Bill Roper

If all goes well, you’ll see the Stonehenge Expansion hit the Test Center this week, with the full release scheduled to launch in January.

Single Player Patch 0.6
Hellgaters who prefer solo play have been eagerly awaiting this news… SP 0.6 is now available. Some major fixes include issues with the mini-game, quest items, and unique drops. Fresh content includes rebalanced skills, more chests in secret areas, and user interface tweaks. These adjustments match SP to MP 0.6 and shall greatly improve your single player experience

So Long!
From everyone here at Flagship Studios (yes, even Sydonai), we wish you all the best this holiday season and we hope 2008 sees you all safe and well. See you online!

About Hellgate Guru

Hellgate Guru was founded in mid-2005 and has ever since been one of the most popular fan sites and forums devoted to Hellgate: London, catering to a wide range of interests, as well as having a dedicated team of staff members who keep the website full of constant updates, news and generate activity and hype around the game. More

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